Entry For Global Gam Jam 2014

A grayscale loner searches for a place to belong by phasing through monochromatic worlds. We focused on making a game in which a character changed themselves in order to see the world of others, could be learned with little instruction, and was a complete experience with a thematic ending. We tested our game for color blindness using several online image filters, and by asking a group of friends with various degrees of color blindness to test it for us. 

This game was made in one weekend for the Global Game Jam. Check out our submission page here!



  • Original artwork by Miko Charbonneau and Sarah Herman
  • Music by Kevin Macleod


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