Our Game Portfolio

We’ve been making games since 2012 for mobile, web and desktop. Over thirty titles self-published and shipped across Steam, Itch.io, Amazon, Google Play, Windows Store and more. Here are a few of our favorites.

The Top Dog Series

  • "Top Dog: Lucky's Charm" is a light-hearted adventure game released for Android in 2012. Help Lucky, a homeless dog, make friends and find a new home at the Top Dog Day Care. Explore your environment by tapping interesting objects, talking to dogs and trainers, using items and doing tricks. Top Dog: Lucky's Charm was highly reviewed despite little advertising, with over 200 five star reviews.

  • Top Dog: Showtime is a cooperative digital board game in the style of Mario Party or Amiibo Festival. It's local multiplayer, so you'll only need one device and you can play with each other in the same room. Released in 2017.

  • We wanted to make even more games in the Top Dog series, but other games took priority. You never know, though. These adorable pups may have more stories to tell!

Fantom Feast

  • Fantom Feast is a casual arcade game where you control Fantom, a ghost trying to become as big as possible! Eat the smaller ghosts and avoid obstacles to reach the top score!

  • Features: Charming characters! Unique enemy ghosts, hazards, and power-ups! Several world types to navigate, each with unique effects on the game! Top score leaderboard! Supports keyboard and controller input!

  • We loved making this cozy action game, inspired by the cute and fast-paced web games we loved as teenagers.

Head to the Exit

  • Welcome to your local carnival dark ride.

    It's a family-run business, so don't be surprised if it breaks down. Just stay in your vehicle. Whatever you do, don't get out and look for an exit.

  • This game is inspired by my irrational fear of having to walk out of a haunted house or ride during a breakdown. I love dark rides, but I've always been scared of those smaller establishments in the middle of nowhere. Imagine if you decided to visit one on a whim without telling anyone where you went… no one would know where to look for you…

  • Made for the Two-Minute Horror Jam in 2020. Built using Unreal and Blender.

hospice

  • “Hospice is minimalist and short, but it packs a punch. It can feel hard for players to talk to a still image knowing nothing will happen, just as it’s hard to watch someone fade into death, knowing all you can do is watch. Charbonneau said that she made this game in order to process her feelings about her grandmother’s stroke, and it certainly channels her mental state. There’s no grand statement Hospice aims to make, but it speaks to an experience we’ve all had, or will have.” -Kotaku

  • During the summer of 2017, my grandmother suddenly suffered a stroke. I became one of the over 700,000 family members that have to cope with the uncertain and challenging time after this kind of trauma occurs. I soon realized that if I was going to emotionally survive this, I'd have to find a way to funnel my feelings into something I could communicate outward.

  • Visiting the hospice every day, telling my grandmother stories intended to comfort and encourage her, being trapped in a seemingly endless loop, never knowing whether a triumphant recovery or the final goodbye awaited us... those are the feelings that I have used to make this experience.

Mythari Park

  • Mythari Park lets you enter a mythical safari theme park and experience the wonders of their main attraction, the Chimera!

    This classic MUD uses text based commands to let you explore the world and role play with others! You can play in any web browser (mobile included) or use a Telnet/MUD Client to connect!

  • Winner of the Enter the (Multi-User) Dungeon game jam in 2018!

    Millions of potential ride configurations using procedural generation! A theme park to explore! A gift shop full of items for purchase with park points! Photo album to store ride photos!

Shark Bait

  • Shark Bait is a sliding puzzle/action game. Your shark is always moving, and you must create a path for him to get to his prey! Swipe your finger up, left, down and right in order to move tiles around. You can move the tile your shark is on too, but be careful! Press the Go FAST button to speed up once you have a path (or to pull off tricky maneuvers).

  • As you win more, the background updates to show additional characters from under the sea!

  • Shark Bait was released on the Google Play store in 2011. It featured infinite procedurally generated sliding puzzles and a global leaderboard.

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